If you're not within Critical Distance, you won't do as much damage so avoid letting your ammo loose at this point. Note: The coatings a hunter can use are determined by what bow they have. Long Range Up: Increases damage at long range. (1st mod adds 20%, 2nd mod adds 10% 3rd mod adds 5% for 35% in total. It makes you do more damage when you are close to a monster, and less when you are far away. Attacking repeatedly with a close-range weapon will diminish its sharpness. Thanks to the MH discord). Always aim to get within Critical Distance for best damage output. The only reason long range sucks is because pierce sucks and normal has the most awkward critical distance ever, not quite working with either long or short range mods. Close-Range Weapons. It just moves the critical range close to the monster, so you leave critical range faster when you are further, which then reduces your damage. The only difference between yellow/white damage is yellow damage lets you know you are hitting a weak-point. The only reason close range up is so strong is because spread is very strong already and has its exact critical range so if you do damage at all, you also activate close range up. Close Range Up: Increases damage at close range. For Monsters that were in previous games looking at old values will probably give a good indication of MHW's values. MHW Has Better Ranged Weapon Armor . Use Ballistics Skill To Elongate Critical Distance. Close-range weapons let you get up close and personal with monsters and utilize a wide variety of attacks and techniques. Be warned that Close Range Up works to about the maximum crit distance of spread so it's too close to be useful on a Normal gun. When the monster is down just throw on your close range coating and go to town on it. The skill "Mind's Eye/Ballistics" will help elongate the Critical Distance range. Coating for arrows that increases the damage when you are close to the monster. This material can't be obtained by completing Quests, gathering out on the field, or defeating Monsters. The bow is a mid-range weapon that can perform a variety of attacks Like all Weapons, it features a unique moveset and an upgrade path that branches out depending on the materials used.Please see Weapon Mechanics for details on the basics of your hunter tools.. The Bowgun can be used to attack monsters from long range. Weak-points have always been a thing, we can just see the actual damage values now. Final Tips. Normal Shots is increased in level based on the amount of Equipment with this skill the hunter is using. Close Range Up: Pretty simply increases damage at close range, this can be equipped multiple times for extra damage. Like all Weapons, it features a unique moveset and an upgrade path that branches out depending on the materials used.Please see Weapon Mechanics for details on the basics of your hunter tools.. – Brytice Jan 30 '18 at 17:48 Normal Shots is a Skill in Monster Hunter World (MHW).. Normal Shots Effect. Light Bowgun (ライトボウガン raito boogan, "light bowgun") is a weapon category in Monster Hunter World (MHW). The difference between the Light Bowgun and the Heavy Bowgun are that the Heavy Bowgun moves slower and takes time to reload, but has less recoil and has a larger ammo capacity. Bow (弓 yumi, an oversized Japanese bow) is a weapon category in Monster Hunter World (MHW). For Monster Hunter: World on the PlayStation 4, a GameFAQs message board topic titled "which mod is the best for LBG, the short range damage up or long range damage up". 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